Talk:MAP27: Monster Condo (Doom II)

Sector type 10 door secret
''When you reached the secret area, you can place yourself under the wall that will lower 30 seconds after the map started. This way you will prevent the "door" from closing, resulting the door stays open. [Sector Effect 10: 30 seconds after level start, ceiling closes like a door]. So you can save the secret's ammo for later.

While it is true that the ammunition can be collected that way, the risk of getting R_MapPlane error at the secret room is very high after two minutes from opening the sector type 10 door (by standing at it when it closes). It seems the error can be avoided at the room after the mentioned time, but I couldn't find a clear pattern on how to do it. What shall we do? --Jartapran (talk) 13:39, 25 October 2014 (UTC)
 * Keep the above addition, but add a warning of the error into it.
 * Keep it with the emphasis that the tip only works on source ports that fix the issue.
 * Remove it.
 * Something else?


 * Hmmm, since i only play with Doomsday Engine, i didn't even know about possible errors. "Keep it with the emphasis that the tip only works on source ports that fix the issue." sounds good since most classic doom players use source ports (at least i guess so). BTW: Is this the correct technically way how to discuss (i mean simply edit the discussion)? --rebmoz (talk) 13:50, 26 October 2014 (UTC)